Leap Attack
What it does Leaps where you run, or at a foe, striking for 320 damage and 100 to those around.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
- Evolution An evolution: it comes from a chest, never from a level-up card. Evolved from L Leap Catalyst F Faster Run/Walk From character level 18
Synergies and practical checks
- Leap: +5% Damage per Level
- Standing, he leaps at a unique or an act boss near him, else at the monster with the most others around it. Running, he leaps along his way.
- As he lands, every monster around takes the landing’s blow, thrown back by none, and the toughest beside him takes the strike.
Skill modifiers
- Quake — The ground where you land cracks for 2 seconds, dealing 16% of the landing's damage a second. The strike deals 25% less.
- Hammerfall — The strike deals 30% more damage and stuns for 1 second.
- Storm Landing — Half its damage is lightning, and it deals 35% more damage.
View in a class guide: Barbarian
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |