Fire Claws
+10% fire damage, and claw and paw blows add 42 fire, more with fire skills.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | +10% fire damage, and claw and paw blows add 42 fire, more with fire skills. | |
| 2 | +20% fire damage, and claw and paw blows add 74 fire, more with fire skills. | |
| 3 | +30% fire damage, and claw and paw blows add 122 fire, more with fire skills. | |
| 4 | +40% fire damage, and claw and paw blows add 170 fire, more with fire skills. | |
| 5 | +50% fire damage, and claw and paw blows add 254 fire, more with fire skills. |
Evolution requirements
Synergies and practical checks
- Its +fire damage raises your fire spells too.
- As in Diablo II, each claw and paw blow takes its own fire, as gear’s added fire is: 254 at its fifth level. Each of Diablo II’s points you hold in Firestorm, Molten Boulder, Volcano and Fissure adds 11% to it: a skill at its top level is 20 points, and so are an evolution and each skill it evolved from. It is resisted as fire, and a critical strike never doubles it.
- Unlike Diablo II’s, it is a passive, and its +fire damage is this game’s.
- Gear’s +Fire Skills raise it, beside +skills.
Skill modifiers
View in a class guide: Druid
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |