Skeleton Mastery
Skeletons, mages and revives get +20% life and damage
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Skeletons, mages and revives get +20% life and damage | |
| 2 | Skeletons, mages and revives get +40% life and damage | |
| 3 | Skeletons, mages and revives get +60% life and damage | |
| 4 | Skeletons, mages and revives get +80% life and damage | |
| 5 | Skeletons, mages and revives get +100% life and damage |
Evolution requirements
Synergies and practical checks
- It raises Revive’s skeletons and revived monsters too, but not golems. Gear’s +skills raise it past level 5.
Skill modifiers
View in a class guide: Necromancer
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |