Holy Fire
What it does Burns monsters around you each second, and adds 6 times that to your attacks.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
Synergies and practical checks
- Each level raises its burn and its reach.
- What it adds to your attacks joins your weapon’s damage, as an item’s added fire does: it raises every weapon skill, and that share of each weapon blow is dealt as fire.
- Each level of Resist Fire you learned raises its damage +72% , and each of Salvation +24% : its pulse and what it adds to your attacks alike. Items’ +skills on them don’t count.
- Its damage is fire: Energy, items’ +% Damage and +Fire Skills raise it. It never critically strikes.
Skill modifiers
- Pyre — Each monster slain in it bursts on the 3 nearest for 70% of its damage. It deals 30% less damage.
- Focused — It reaches half as far but deals 70% more damage.
- Trail — It reaches half as far, but the ground you walk on burns at its full damage for 2 seconds, and the burns add up.
View in a class guide: Paladin
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |