Bloodmoon
Unique · Bloodmoon
This entry preserves base option ranges. Consult a recorded run for its actual rolled attributes. For runewords, consider the base item and equipment slot together.
weapon
- 210–260% Enhanced Damage
- 10–15% Life stolen per hit
- 50% Chance of Open Wounds
- 7–13 Life after each Kill
- Level 15 Blood Golem (9/9 Charges)
armor
- 210–260% Enhanced Damage
- 10–15% Life stolen per hit
- 50% Chance of Open Wounds
- 7–13 Life after each Kill
- Level 15 Blood Golem (9/9 Charges)
shield
- 210–260% Enhanced Damage
- 10–15% Life stolen per hit
- 50% Chance of Open Wounds
- 7–13 Life after each Kill
- Level 15 Blood Golem (9/9 Charges)
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Compare class loadouts and actual recorded options
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |