Fire Arrow
Fires 1 arrow of 22 fire damage.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Fires 1 arrow of 22 fire damage. | 1.1 s |
| 2 | Fires 1 arrow of 34 fire damage. | 1.02 s |
| 3 | Fires 1 arrow of 46 fire damage. | 0.95 s |
| 4 | Fires 2 arrows of 62 fire damage. | 0.88 s |
| 5 | Fires 2 arrows of 82 fire damage. | 0.82 s |
| 6 | Fires 2 arrows of 99 fire damage. | 0.77 s |
| 7 | Fires 3 arrows of 134 fire damage. | 0.71 s |
| 8 | Fires 3 arrows of 169 fire damage. | 0.66 s |
Evolution requirements
Synergies and practical checks
- Exploding Arrow: +6% Fire Damage per Level
- Its burst of flame is only a sight: each arrow hits one monster, as in Diablo II. Only Pierce carries it on.
- Part of each hit is the bow’s physical shot, so a monster immune to fire still takes that part (see Damage ).
- In Hell her bow tree’s first card is Magic Arrow, not this: Hell’s first area is mostly immune to fire. If it is your run’s first skill all the same, a second first pick follows from your other trees.
Skill modifiers
- Trail —
- Frostfire —
- Kindle —
View in a class guide: Amazon
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |