Immolation Arrow
What it does Fires 3 arrows that explode for 90 damage and leave a pyre burning for 3s.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
- Evolution An evolution: it comes from a chest, never from a level-up card. Evolved from E Exploding Arrow Catalyst D Decoy From character level 24
Synergies and practical checks
- Exploding Arrow: +5% Fire Damage per Level
- Fire Arrow: +3% Fire Damage per Level
- Its blast is as wide as a maxed Exploding Arrow’s. The ground it leaves burning hurts every monster in it and never critically strikes.
Skill modifiers
- Firestorm — It leaves burning ground twice the size for 4 seconds instead of 3. The blast deals 30% less damage.
- Pyre — Fire clings to the monster it strikes for 3 seconds, burning for 25% of the ground's damage.
- Frostfire — Half its damage is cold damage, which chills.
View in a class guide: Amazon
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |