Multiple Shot
Splits one arrow into a fan of 4, each dealing 12 damage.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Splits one arrow into a fan of 4, each dealing 12 damage. | 1.3 s |
| 2 | Splits one arrow into a fan of 5, each dealing 17 damage. | 1.22 s |
| 3 | Splits one arrow into a fan of 6, each dealing 22 damage. | 1.15 s |
| 4 | Splits one arrow into a fan of 7, each dealing 27 damage. | 1.08 s |
| 5 | Splits one arrow into a fan of 8, each dealing 32 damage. | 1.01 s |
| 6 | Splits one arrow into a fan of 9, each dealing 37 damage. | 0.95 s |
| 7 | Splits one arrow into a fan of 10, each dealing 42 damage. | 0.9 s |
| 8 | Splits one arrow into a fan of 11, each dealing 47 damage. | 0.84 s |
Evolution requirements
- Evolution M Multiple Shot → S Strafe Catalyst C Critical Strike From character level 24 After it evolves, the base comes back to the level-up cards as a new skill at level 1.
Synergies and practical checks
- Its fan is aimed at the nearest monster and spreads wider the more arrows it has, so a lone monster takes only the arrows in its path.
- Each arrow stops at the first monster it hits, unless Pierce carries it on.
Skill modifiers
- Full Circle — Its arrows fly out in a full circle around you and deal 85% more damage.
- Narrow — Its arrows fly in a tight fan, most of them into the target. It deals 5% less damage.
- Return — Each arrow flies out through every monster and back, hitting again. It deals 35% less damage.
View in a class guide: Amazon
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |