Plague Javelin
What it does Throws 3 javelins trailing poison that release an expanding cloud of 240 poison over 3s.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
- Evolution An evolution: it comes from a chest, never from a level-up card. Evolved from P Poison Javelin Catalyst A Avoid From character level 18
Synergies and practical checks
- Poison Javelin: +5% Poison Damage per Level
- Where a javelin strikes, or comes down, poison spreads out in a ring, reaching each monster as it passes, and a smaller cloud stays a moment.
- The javelin’s own hit is physical. Its poison doesn’t add up with another dose.
Skill modifiers
- Lingering — Each burst leaves a cloud as wide as itself for 4 seconds, with 30% more poison.
- Concentrated — Each burst is half as wide with 80% more poison. It leaves no trail.
- Pyre — Its trail and burst burn with fire damage instead of poisoning, which hurts monsters immune to poison.
View in a class guide: Amazon
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |