Slow Missiles
PATCH 20261102.22026-11-02T21:00:17.184Z
Monsters' missiles fly 10% slower.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Monsters' missiles fly 10% slower. | |
| 2 | Monsters' missiles fly 20% slower. | |
| 3 | Monsters' missiles fly 30% slower. | |
| 4 | Monsters' missiles fly 40% slower. | |
| 5 | Monsters' missiles fly 50% slower. |
Evolution requirements
Synergies and practical checks
- Each monster missile slows once, as it’s fired, and keeps its range. A lightning bolt drawn whole the moment it’s fired, as a monster’s Lightning is, isn’t slowed.
- Gear’s +skills take it past level 5, up to 70% slower.
Skill modifiers
View in a class guide: Amazon
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261102.2 | 2026-11-02T21:00:17.184Z | Verified |
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |