Dragon Tail
What it does Kicks the toughest in reach for 47 damage and explodes in fire for 113 around, releasing all charges.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
Synergies and practical checks
- Claw Mastery: +8% Fire Damage per Level
- It goes for the toughest monster in reach that its blow can hurt: one immune to physical damage is passed by, unless your weapon adds an element it takes or the charges it releases hurt it.
- Its fire around the kicked monster is a share of the kick and takes the kick’s bonuses. Only the kick can be a critical strike.
- The kick releases every charge you hold.
Skill modifiers
- Wide Tail —
- Searing —
- Focused Tail —
View in a class guide: Assassin
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |