Tiger Strike
Claws the toughest in reach for 12 damage. Every fourth blow releases 3 charges of +140%.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Claws the toughest in reach for 12 damage. Every fourth blow releases 3 charges of +140%. | 0.7 s |
| 2 | Claws the toughest in reach for 17 damage. Every fourth blow releases 3 charges of +180%. | 0.66 s |
| 3 | Claws the toughest in reach for 22 damage. Every fourth blow releases 3 charges of +240%. | 0.62 s |
| 4 | Claws the toughest in reach for 27 damage. Every fourth blow releases 3 charges of +280%. | 0.58 s |
| 5 | Claws the toughest in reach for 32 damage. Every fourth blow releases 3 charges of +340%. | 0.55 s |
| 6 | Claws the toughest in reach for 37 damage. Every fourth blow releases 3 charges of +380%. | 0.51 s |
| 7 | Claws the toughest in reach for 42 damage. Every fourth blow releases 3 charges of +440%. | 0.48 s |
| 8 | Claws the toughest in reach for 47 damage. Every fourth blow releases 3 charges of +480%. | 0.45 s |
Evolution requirements
Synergies and practical checks
- It goes for the toughest monster in reach that its blow can hurt: one immune to physical damage is passed by, unless your weapon adds an element it takes or the charges it releases hurt it.
- Its release strikes the same monster again for what its charges add, and knocks it back. Bosses barely budge, act bosses not at all.
Skill modifiers
- Shockwave —
- Pounce —
- Patience —
View in a class guide: Assassin
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |