Wake of Inferno
What it does A trap near the nearest pack sprays fire 10 times, each 5 flames that deal 59 to all in their path, longer and further with Wake of Fire.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
- Evolution An evolution: it comes from a chest, never from a level-up card. Evolved from W Wake of Fire Catalyst F Fade From character level 24
Synergies and practical checks
- Fire Blast: +13% Fire Damage per Level
- Death Sentry: +100% Fire Damage per Level
- Wake of Fire: +70% Fire Damage per Level
- Shock Web: +5% Fire Damage per Level
- Charged Bolt Sentry: +5% Fire Damage per Level
- Lightning Sentry: +5% Fire Damage per Level
- Each shot is a stream of flames every 1.16 seconds. Every flame burns each monster it passes, so one in the stream takes them all.
- It fires at monsters as far as its flames reach. They never critically strike.
Skill modifiers
- Fan — It breathes 3 streams of fire in a narrow fan, each dealing 37% of the damage.
- Brazier — The trap rides at your shoulder instead of standing near the pack.
- Blowtorch — The trap lands at the toughest monster's feet, and its fire reaches half as far.
View in a class guide: Assassin
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |