Berserk
What it does Strikes the toughest monster in reach for 420 magic damage. You take 30% more physical damage for 1 second after.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
- Evolution An evolution: it comes from a chest, never from a level-up card. Evolved from C Concentrate Catalyst I Iron Skin From character level 30
Synergies and practical checks
- Howl: +5% Magic Damage per Level
- Shout: +5% Magic Damage per Level
- Bash: +5% Magic Damage per Level
- Battle Orders: +5% Magic Damage per Level
- Stun: +5% Magic Damage per Level
- It deals magic damage, with the greater of your physical and your magic bonuses, times your Attack Damage: Strength and the masteries raise it, and a monster immune to physical damage takes it.
- It goes for the toughest monster in reach, passing over one immune to magic.
- Its exposure is to physical hits only, and each blow renews it rather than adding to it.
Skill modifiers
- Gore — A killing blow bursts the body, dealing 30% of the blow to the 4 nearest monsters. It deals 15% less damage.
- Overhead — It deals 90% more damage and stuns for 0.6 seconds. It takes 67% longer to recharge.
- Blood Rage — It deals 50% more damage below 40% life, and 5% less above.
View in a class guide: Barbarian
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |