Double Throw
Throws an axe from each hand for 16 damage, passing through 1 monster.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Throws an axe from each hand for 16 damage, passing through 1 monster. | 1 s |
| 2 | Throws an axe from each hand for 22 damage, passing through 1 monster. | 0.93 s |
| 3 | Throws an axe from each hand for 28 damage, passing through 2 monsters. | 0.86 s |
| 4 | Throws an axe from each hand for 34 damage, passing through 2 monsters. | 0.8 s |
| 5 | Throws an axe from each hand for 40 damage, passing through 2 monsters. | 0.75 s |
| 6 | Throws an axe from each hand for 46 damage, passing through 3 monsters. | 0.7 s |
| 7 | Throws an axe from each hand for 52 damage, passing through 3 monsters. | 0.65 s |
| 8 | Throws an axe from each hand for 58 damage, passing through 3 monsters. | 0.6 s |
Evolution requirements
- Evolution D Double Throw → D Lacerator Catalyst T Throwing Mastery From character level 18 After it evolves, the base comes back to the level-up cards as a new skill at level 1.
Synergies and practical checks
- Double Swing: +4% Damage per Level
- Its axes go at the toughest monster near him first, then the next ones. He needs no throwing weapon.
- Throwing Mastery adds its damage and its chance to fly on past the axes’ own pierce.
Skill modifiers
- Return — Each axe flies out through every monster and comes back, but each hit deals 40% of the damage.
- Great Axe — It throws one axe instead of two, with 120% more damage. The axe passes through 2 monsters and knocks them back.
- Venom — Half its damage is poison, and it deals 40% more damage.
View in a class guide: Barbarian
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |