Lacerator
What it does Throws 6 axes at the monsters around you for 55 damage each, passing through 3.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
- Evolution An evolution: it comes from a chest, never from a level-up card. Evolved from D Double Throw Catalyst T Throwing Mastery From character level 18
Synergies and practical checks
- Double Swing: +4% Damage per Level
- D2 has nothing above Double Throw: this one takes the name of Lacerator, D2’s unique throwing axe.
- Its axes go at the toughest monster near him first, then the next ones, from both hands with a weapon in each. Throwing Mastery raises them.
Skill modifiers
- Return — The axes fly a third as far, through every monster and back, but each hit deals 42% of the damage.
- Bullseye — All 6 axes fly at the toughest elite or boss in range, when there is one. They deal 12% more damage.
- Storm Axes — Half its damage is lightning, and it deals 35% more damage.
View in a class guide: Barbarian
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261102.2 | 2026-11-02T21:00:17.184Z | Verified |
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |