Leap
Leaps where you run, or into a pack when still. The landing knocks back for 14 damage.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Leaps where you run, or into a pack when still. The landing knocks back for 14 damage. | 5 s |
| 2 | Leaps where you run, or into a pack when still. The landing knocks back for 20 damage. | 4.65 s |
| 3 | Leaps where you run, or into a pack when still. The landing knocks back for 26 damage. | 4.32 s |
| 4 | Leaps where you run, or into a pack when still. The landing knocks back for 32 damage. | 4.02 s |
| 5 | Leaps where you run, or into a pack when still. The landing knocks back for 38 damage. | 3.74 s |
| 6 | Leaps where you run, or into a pack when still. The landing knocks back for 44 damage. | 3.48 s |
| 7 | Leaps where you run, or into a pack when still. The landing knocks back for 50 damage. | 3.23 s |
| 8 | Leaps where you run, or into a pack when still. The landing knocks back for 56 damage. | 3.01 s |
Evolution requirements
- Evolution L Leap → L Leap Attack Catalyst F Faster Run/Walk From character level 18 After it evolves, the base comes back to the level-up cards as a new skill at level 1.
Synergies and practical checks
- Standing, he leaps into the middle of the thickest pack near him. Running, he leaps along his way, just short of the first monster in it. He leaps only with monsters near: it isn’t a way to travel.
- A leap never goes past where a click walks him, nor past a chest or an item in his way.
- Its landing isn’t a weapon blow: your Attack Damage doesn’t multiply it. It can be a critical strike, and each level widens it.
Skill modifiers
- Gather — The landing pulls in monsters from 50% farther instead of knocking them back. It deals 5% less damage.
- Rumble — The landing strikes again 0.4 seconds later, but each landing deals half the damage.
- Hammerfall — The landing reaches half as far but deals 50% more damage, and stuns for 0.5 seconds instead of knocking back.
View in a class guide: Barbarian
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |