Arctic Blast
Two jets of ice blast in a fan before you, each shard dealing 12 damage and chilling.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Two jets of ice blast in a fan before you, each shard dealing 12 damage and chilling. | 1.4 s |
| 2 | Two jets of ice blast in a fan before you, each shard dealing 17 damage and chilling. | 1.3 s |
| 3 | Two jets of ice blast in a fan before you, each shard dealing 21 damage and chilling. | 1.21 s |
| 4 | Two jets of ice blast in a fan before you, each shard dealing 26 damage and chilling. | 1.13 s |
| 5 | Two jets of ice blast in a fan before you, each shard dealing 30 damage and chilling. | 1.05 s |
| 6 | Two jets of ice blast in a fan before you, each shard dealing 35 damage and chilling. | 0.97 s |
| 7 | Two jets of ice blast in a fan before you, each shard dealing 39 damage and chilling. | 0.91 s |
| 8 | Two jets of ice blast in a fan before you, each shard dealing 44 damage and chilling. | 0.84 s |
Evolution requirements
Synergies and practical checks
- Hurricane: +150% Cold Damage per Level
- Cyclone Armor: +30% Cold Damage per Level
- It casts only at a monster close to you. Every shard passes through all the monsters in its way.
- Cyclone Armor raises it twice: its +cold damage and its synergy multiply.
Skill modifiers
- Wide Blast — Each blast has 7 shards instead of 5, in a fan twice as wide, each dealing 20% less damage.
- Ice Lance — Each blast is one lance that flies twice as far, deals 4.6 times a shard's damage and stuns for 0.4 seconds.
- Dragon Breath — Half its damage is fire damage, which hurts monsters immune to cold. Each shard leaves a small fire where it ends.
View in a class guide: Druid
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |