Armageddon
What it does For 10s burning rocks rain around you, on the toughest most, each dealing 90 damage.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
- Evolution An evolution: it comes from a chest, never from a level-up card. Evolved from V Volcano Catalyst F Fire Claws From character level 30
Synergies and practical checks
- Firestorm: +18% Fire Damage per Level
- Molten Boulder: +140% Fire Damage per Level
- Volcano: +140% Fire Damage per Level
- Fissure: +7% Fire Damage per Level
- Each rock adds a physical part of 20% of its fire, as Diablo II’s, so a fire immune still takes that part.
- About a third of its rocks fall on the toughest monster near you, the rest on monsters at random.
- It recharges before it ends, so it goes on without a break while monsters are near.
Skill modifiers
- Scorched Earth — Its rocks fall on any monster nearby and each leaves fire, but they deal 20% less damage.
- Wrath — Every rock falls on an elite or boss when one is near, and the rocks deal 12% more damage.
- Hailstorm — Half its damage is cold, which chills and hits fire immunes, and it deals 8% more damage.
View in a class guide: Druid
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |