Shock Wave
What it does You Maul as a werebear, every 3rd swing stomping the blow out to all within 190 yards, stunning.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
- Evolution An evolution: it comes from a chest, never from a level-up card. Evolved from M Maul Catalyst S Lycanthropy From character level 24
Synergies and practical checks
- Maul: +50% Damage per Level
- The stomp carries that swing’s Maul blow, charges and all, to every monster in its reach, stunning each. It carries no Rabies and no Hunger.
- With no monster in its reach, the swing is a plain Maul blow.
- While you hold it your critical strike chance is Maul’s +17% , for all your hits that can critically strike.
Skill modifiers
- Earthquake — The stomp reaches 58% farther, but deals 10% less damage.
- Tremor — The stomp reaches half as far, deals 80% more damage and stuns for 2.5 seconds instead of 1.5.
- Molten Stomp — Half its damage is fire damage, and the stomp deals 42% more and leaves a ring of burning ground.
View in a class guide: Druid
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |