Bone Wall
+10% magic damage (Teeth, Bone Spear, Bone Spirit)
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | +10% magic damage (Teeth, Bone Spear, Bone Spirit) | |
| 2 | +20% magic damage (Teeth, Bone Spear, Bone Spirit) | |
| 3 | +30% magic damage (Teeth, Bone Spear, Bone Spirit) | |
| 4 | +40% magic damage (Teeth, Bone Spear, Bone Spirit) | |
| 5 | +50% magic damage (Teeth, Bone Spear, Bone Spirit) |
Evolution requirements
Synergies and practical checks
- Unlike Diablo II, it is a passive: no wall rises. Its +magic damage counts for all your magic damage beside its synergies, but not Iron Maiden’s returned blows.
Skill modifiers
View in a class guide: Necromancer
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |