Iron Maiden
For 4s, monsters within 80 of the nearest take back 100% of their blows on you and summons.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | For 4s, monsters within 80 of the nearest take back 100% of their blows on you and summons. | 5 s |
| 2 | For 4.5s, monsters within 90 of the nearest take back 125% of their blows on you and summons. | 4.65 s |
| 3 | For 5s, monsters within 100 of the nearest take back 150% of their blows on you and summons. | 4.32 s |
| 4 | For 5.5s, monsters within 110 of the nearest take back 175% of their blows on you and summons. | 4.02 s |
| 5 | For 6s, monsters within 120 of the nearest take back 200% of their blows on you and summons. | 3.74 s |
| 6 | For 6.5s, monsters within 130 of the nearest take back 225% of their blows on you and summons. | 3.48 s |
| 7 | For 7s, monsters within 140 of the nearest take back 250% of their blows on you and summons. | 3.23 s |
| 8 | For 7.5s, monsters within 150 of the nearest take back 275% of their blows on you and summons. | 3.01 s |
Evolution requirements
Synergies and practical checks
- Only a melee blow comes back, unless you choose Spite: then their missiles and spells do too.
- What comes back is physical damage, and your magic damage bonuses (Energy, Bone Wall) raise it.
- Blows on your summons come back too. It holds on act bosses and every rank alike.
Skill modifiers
- Spite —
- Contagion —
- Judas —
View in a class guide: Necromancer
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |