Concentration
Adds +53% damage to your attacks and Blessed Hammer.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Adds +53% damage to your attacks and Blessed Hammer. | |
| 2 | Adds +83% damage to your attacks and Blessed Hammer. | |
| 3 | Adds +113% damage to your attacks and Blessed Hammer. | |
| 4 | Adds +143% damage to your attacks and Blessed Hammer. | |
| 5 | Adds +173% damage to your attacks and Blessed Hammer. |
Evolution requirements
Synergies and practical checks
- It adds to your physical damage bonus as Might does, and its whole bonus to Blessed Hammer’s and Zakarum’s Hand’s magic damage, where Diablo II’s gives the hammers half.
- It doesn’t raise Holy Bolt, Fist of the Heavens or the holy auras’ pulses, as in Diablo II. It gives half of Diablo II’s bonus.
Skill modifiers
- Bloodrush —
- Momentum —
- Steadfast —
View in a class guide: Paladin
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |