Redemption
Monsters slain near you heal you 3 life 20% of the time.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Monsters slain near you heal you 3 life 20% of the time. | |
| 2 | Monsters slain near you heal you 3 life 40% of the time. | |
| 3 | Monsters slain near you heal you 3 life 60% of the time. | |
| 4 | Monsters slain near you heal you 3 life 80% of the time. | |
| 5 | Monsters slain near you heal you 3 life 100% of the time. |
Evolution requirements
Synergies and practical checks
- Any monster slain near you counts, whoever killed it. A barrel or an urn doesn’t, nor a monster your items lay to rest.
Skill modifiers
- Ascension —
- Sacrament —
View in a class guide: Paladin
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |