Sanctuary
Hurts the undead near you for 8 damage twice a second, and knocks them back.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Hurts the undead near you for 8 damage twice a second, and knocks them back. | |
| 2 | Hurts the undead near you for 11 damage twice a second, and knocks them back. | |
| 3 | Hurts the undead near you for 14 damage twice a second, and knocks them back. | |
| 4 | Hurts the undead near you for 17 damage twice a second, and knocks them back. | |
| 5 | Hurts the undead near you for 20 damage twice a second, and knocks them back. |
Evolution requirements
Synergies and practical checks
- It hurts and throws back only the undead. The living walk onto it, into your blows.
- Each level raises its reach. Its damage is magic: Energy and items’ +% Damage raise it.
Skill modifiers
- Hallowed —
- Wider —
- Consecrate —
View in a class guide: Paladin
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |