Meteor
What it does 3 meteors crash onto monsters nearby for 131 damage each and leave the ground burning.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|
Evolution requirements
- Evolution An evolution: it comes from a chest, never from a level-up card. Evolved from F Fire Ball Catalyst E Enchant From character level 24
Synergies and practical checks
- Fire Bolt: +6% Fire Damage per Level
- Fire Ball: +50% Fire Damage per Level
- Its meteors fall on the packs within reach, the one with the most monsters first, then the most outside its crash, and crash a moment after their mark shows. With fewer packs than meteors the rest fall on other monsters, one each; with fewer monsters than meteors, only that many fall: a lone boss takes one.
- The ground each crash leaves burns for 3 seconds.
Skill modifiers
- Shower — Up to 12 smaller meteors fall, one on each monster, each dealing 62% of the damage.
- Comet — All 3 meteors fall on the toughest monster in reach, in a wider crash, each dealing 55%.
- Cold Meteor — Half its damage is cold damage, which chills and hurts monsters immune to fire.
View in a class guide: Sorceress
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |