Cyclone Armor
+10% cold damage and +22% to fire, cold and lightning resistance
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | +10% cold damage and +22% to fire, cold and lightning resistance | |
| 2 | +20% cold damage and +31% to fire, cold and lightning resistance | |
| 3 | +30% cold damage and +36% to fire, cold and lightning resistance | |
| 4 | +40% cold damage and +40% to fire, cold and lightning resistance | |
| 5 | +50% cold damage and +42% to fire, cold and lightning resistance |
Evolution requirements
Synergies and practical checks
- Here it raises your fire, cold and lightning resistance, within their caps.
- Its +cold damage counts for all your cold damage, beside its synergies on Arctic Blast and Tornado.
- An item that casts Cyclone Armor gives it for 30 seconds at the item’s level, its share of Diablo II’s 20 points. Your own counts while it is higher.
Skill modifiers
View in a class guide: Druid
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |