Werewolf
A werewolf with +25% life, you claw 28 every 0.56s, +6% Critical Strike.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | A werewolf with +25% life, you claw 28 every 0.56s, +6% Critical Strike. | 0.56 s |
| 2 | A werewolf with +25% life, you claw 40 every 0.52s, +9% Critical Strike. | 0.52 s |
| 3 | A werewolf with +25% life, you claw 52 every 0.48s, +12% Critical Strike. | 0.48 s |
| 4 | A werewolf with +25% life, you claw 64 every 0.48s, +15% Critical Strike. | 0.48 s |
| 5 | A werewolf with +25% life, you claw 76 every 0.44s, +18% Critical Strike. | 0.44 s |
| 6 | A werewolf with +25% life, you claw 88 every 0.44s, +21% Critical Strike. | 0.44 s |
| 7 | A werewolf with +25% life, you claw 100 every 0.44s, +24% Critical Strike. | 0.44 s |
| 8 | A werewolf with +25% life, you claw 112 every 0.44s, +27% Critical Strike. | 0.44 s |
Evolution requirements
Synergies and practical checks
- Each claw strikes the toughest monster in reach and sweeps 60% of it through the others on that side of you.
- Its critical strike chance is Diablo II’s Attack Rating bonus for the form, read as critical strike chance. While you hold the skill it counts for all your hits that can critically strike, Twister’s and Tornado’s too.
- Gear’s +skills raise the claw’s damage, not its speed or its critical strike chance.
- Rabies, Hunger and Fire Claws ride every claw, the sweep included.
Skill modifiers
- Rend —
- Jugular —
- Storm Claws —
View in a class guide: Druid
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |