Fire Bolt
Fires 1 bolt at the nearest monsters for 21 damage.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Fires 1 bolt at the nearest monsters for 21 damage. | 0.85 s |
| 2 | Fires 1 bolt at the nearest monsters for 25 damage. | 0.78 s |
| 3 | Fires 2 bolts at the nearest monsters for 29 damage. | 0.72 s |
| 4 | Fires 2 bolts at the nearest monsters for 33 damage. | 0.66 s |
| 5 | Fires 3 bolts at the nearest monsters for 37 damage. | 0.61 s |
| 6 | Fires 3 bolts at the nearest monsters for 41 damage. | 0.56 s |
| 7 | Fires 4 bolts at the nearest monsters for 45 damage. | 0.52 s |
| 8 | Fires 4 bolts at the nearest monsters for 49 damage. | 0.47 s |
Evolution requirements
Synergies and practical checks
- Fire Ball: +8% Fire Damage per Level
- Meteor: +8% Fire Damage per Level
- Each bolt bursts on the first monster it hits.
- Its fire is raised by Energy, items’ +% Damage and Enchant.
Skill modifiers
- Split —
- Frostfire —
- Heavy —
View in a class guide: Sorceress
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |