Hydra
Summons a hydra by the nearest pack for 10s that spits 10 damage fire bolts.
These are base learned-level effects, not final character-sheet damage. Account for equipment bonuses, synergies, modifiers and enemy resistances.
Effects by level
| Level | Effect | Cooldown |
|---|---|---|
| 1 | Summons a hydra by the nearest pack for 10s that spits 10 damage fire bolts. | 1.6 s |
| 2 | Summons a hydra by the nearest pack for 10s that spits 14 damage fire bolts. | 1.6 s |
| 3 | Summons a hydra by the nearest pack for 10s that spits 18 damage fire bolts. | 1.6 s |
| 4 | Summons a hydra by the nearest pack for 10s that spits 22 damage fire bolts. | 1.6 s |
| 5 | Summons a hydra by the nearest pack for 10s that spits 26 damage fire bolts. | 1.6 s |
| 6 | Summons a hydra by the nearest pack for 10s that spits 30 damage fire bolts. | 1.6 s |
| 7 | Summons a hydra by the nearest pack for 10s that spits 34 damage fire bolts. | 1.6 s |
| 8 | Summons a hydra by the nearest pack for 10s that spits 38 damage fire bolts. | 1.6 s |
Evolution requirements
Synergies and practical checks
- Fire Bolt: +4% Fire Damage per Level
- Fire Ball: +30% Fire Damage per Level
- Each cast raises a hydra of three heads most of the way to the nearest pack, apart from those already standing. It casts only with a monster in reach.
- Its heads spit in turn, each at the nearest monster in its reach: one spit every 0.4 seconds a hydra.
- Its timers are Diablo II’s at every level: each hydra stands 10 seconds and it recharges in 1.6 . Up to 6 stand at once, as many as those timers let stand. A hydra sinks early once you go far from it.
- Enchant raises its bolts twice as much as your other fire skills. Its kills are its own: they don’t set off your items’ effects on a kill.
Skill modifiers
- Legion — Each cast raises 2 hydras, up to 10, at half damage. Each bolt flies on past its first hit at 25%.
- Champion — Up to 3 hydras stand at once, each spitting at the toughest monster for 70% more damage.
- Tri Hydra — Its three heads spit fire, cold and lightning bolts in turn. The cold and lightning bolts deal 65% more damage.
View in a class guide: Sorceress
Observed version history
| Patch | Observed at | Status |
|---|---|---|
| 20261101.1 | 2026-11-02T07:17:50.548Z | Verified |
| 20261030.2 | 2026-11-01T03:04:00+09:00 | Verified |