Build version 20261101.1Build date 2026-11-01Data updated Patch notes ↗
D2 SURVIVORS.BUILD
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ProfeDK · T100 · Paladin

PATCH 20261101.1T1005:49.1Source record ↗

This page preserves the setup recorded at this tier. Historical rolled attributes are not replaced with current catalog defaults.

Final active skills · base and evolved

SkillLevelModifier · recorded choiceTop-ranker adoption
PassionPassion1——
Alma NegraAlma Negra1Wide WaveThe shockwave reaches 70% farther, but deals 19% instead of 20%.1 modifier point—
SacrificeSacrifice8——
Herald of ZakarumHerald of Zakarum1LanceEach charge's blow stuns, and deals 60% more damage to elites and bosses.1 modifier point—
Holy ShieldHoly Shield8WardEach missile it blocks flies back and smites its shooter instead of the nearest monster.1 modifier point—
SmiteSmite8PinIt stuns twice as long instead of knocking back, and the monster takes 5% more damage for 2 seconds.1 modifier point—
Zakarum's HandZakarum's Hand1——
Blessed HammerBlessed Hammer8——
ZealZeal8Holy EdgeHalf its damage is magic damage, and it deals 10% more damage.1 modifier point—
ChargeCharge8LanceThe blow at the end stuns, and deals 60% more damage to elites and bosses.1 modifier point—

Passives and catalysts

SkillLevelModifier · recorded choiceTop-ranker adoption
MightMight5CrowdIt is half as strong alone, and up to 1.5 times as strong with 10 monsters nearby.1 modifier point—
Holy FreezeHoly Freeze5——
Holy ShockHoly Shock5ArcInstead of a ring, each jolt chains from you through up to 8 monsters, for 50% more damage.1 modifier point—
ConcentrationConcentration5BloodrushIt starts at half strength and gains 5% per kill nearby, up to 1.5 times. It resets 3 seconds after the last kill.1 modifier point—
FanaticismFanaticism5CrowdIt is half as strong alone, and up to 1.5 times as strong with 10 monsters nearby.1 modifier point—
ConvictionConviction5——
VigorVigor5——
Resist FireResist Fire5——
Resist ColdResist Cold5——
Resist LightningResist Lightning5——

Recorded equipment

SlotItemAll options
WeaponHeaven's LightHeaven's Light UniqueMighty Scepter · scepter · One-handed
  • +3 to Paladin Skill Levels
  • +20% Increased Attack Speed
  • +282% Enhanced Damage
  • -33% Target Defense
  • 33% Chance of Crushing Blow
  • +20 Life after each Demon Kill
  • +3 to Light Radius
OffhandHerald of ZakarumHerald of Zakarum UniqueGilded Shield · shield
  • +2 to Combat Skills (Paladin Only)
  • +2 to Paladin Skill Levels
  • +30% Faster Block Rate
  • 30% Increased Chance of Blocking
  • 20% Bonus to Attack Rating
  • +193% Enhanced Defense
  • +20 to Strength
  • +20 to Vitality
  • All Resistances +50
HelmDeliriumDelirium RunewordDemonhead · head
  • 11% Chance to cast level 18 Confuse on striking
  • 14% Chance to cast level 13 Terror when struck
  • 6% Chance to cast level 14 Mind Blast when struck
  • 1% Chance to cast level 50 Delirium when struck Inactive in game
  • +2 to All Skills
  • +261 Defense
  • +10 to Vitality
  • 50% Extra Gold from Monsters
  • 25% Better Chance of Getting Magic Items
  • Level 17 Attract (60/60 Charges)
ArmorEnigmaEnigma RunewordArchon Plate · body
  • +2 to All Skills
  • +45% Faster Run/Walk
  • +1 to Teleport
  • +761 Defense
  • +74 to Strength (Based on Character Level)
  • Increase Maximum Life 5%
  • Damage Reduced by 8%
  • +14 Life after each Kill
  • 15% Damage Taken Goes To Mana
  • 99% Better Chance of Getting Magic Items (Based on Character Level)
GlovesSoul DrainerSoul Drainer UniqueVambraces · gloves
  • 8% Chance to cast level 3 Weaken on striking
  • 7% Mana stolen per hit
  • 7% Life stolen per hit
  • -50 to Monster Defense Per Hit
  • +107% Enhanced Defense
BeltArachnid MeshArachnid Mesh UniqueSpiderweb Sash · belt
  • +1 to All Skills
  • +20% Faster Cast Rate
  • Slows Target by 10%
  • +119% Enhanced Defense
  • Increase Maximum Mana 5%
  • Level 3 Venom (11/11 Charges)
BootsMarrowwalkMarrowwalk UniqueBoneweave Boots · boots
  • +20% Faster Run/Walk
  • +1 to Skeleton Mastery (Necromancer Only)
  • +197% Enhanced Defense
  • +20 to Strength
  • +17 to Dexterity
  • Regenerate Mana 10%
  • Heal Stamina Plus 10% Inactive in game
  • Half Freeze Duration
  • Level 33 Bone Prison (13/13 Charges)
  • Level 12 Life Tap (10/10 Charges)
AmuletSeraph's HymnSeraph's Hymn UniqueAmulet · amulet
  • +2 to All Skills
  • +2 to Defensive Auras (Paladin Only)
  • +25% Damage to Demons
  • +188 to Attack Rating against Demons
  • +45% Damage to Undead
  • +194 to Attack Rating against Undead
  • +2 to Light Radius
Ring 1Bul-Kathos' Wedding BandBul-Kathos' Wedding Band UniqueRing · ring
  • +1 to All Skills
  • 5% Life stolen per hit
  • +49 to Life (Based on Character Level)
  • +50 Maximum Stamina Inactive in game
Ring 2Wisp ProjectorWisp Projector UniqueRing · ring
  • 10% Chance to cast level 16 Lightning on striking
  • Lightning Absorb 19%
  • 17% Better Chance of Getting Magic Items
  • Level 2 Oak Sage (15/15 Charges)
  • Level 5 Heart of Wolverine (13/13 Charges)
  • Level 7 Spirit of Barbs (11/11 Charges)

Charms and recorded options

Final stats

AttributeRecorded allocation
strength50
dexterity50
vitality555
energy50

Unspent points: 0. Recorded final stats including gear:

life
9919
strength
189
dexterity
87
vitality
630
energy
65
fireResist
95
coldResist
95
lightningResist
95
poisonResist
-10
magicFind
260.2

Mercenary skills and gear

Desert Mercenary · Lv.9

Selected skillRank
JabJab1
MightMight1
SlotRecorded itemAll options