Build version 20261101.1Build date 2026-11-01Data updated Patch notes ↗
D2 SURVIVORS.BUILD
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Shaqueefa · T100 · Necromancer

PATCH 20261101.1T1005:59.1Source record ↗

This page preserves the setup recorded at this tier. Historical rolled attributes are not replaced with current catalog defaults.

Final active skills · base and evolved

SkillLevelModifier · recorded choiceTop-ranker adoption
Bone PrisonBone Prison8CrushingAs a cage crumbles, the monster still inside takes a level 1 Bone Spear hit. Cages hold 30% less time.1 modifier point—
AttractAttract1SacrificeWhen the cursed monster dies, it bursts for 25% of its life on those that turned on it, and the curse ends.1 modifier point—
Amplify DamageAmplify Damage8ContagionWhen a cursed monster dies, its curse passes to the monsters near it. The curse lasts 40% less time.1 modifier point—
Blood GolemBlood Golem1BloodbondHalf the damage you take goes to the golem instead, but its blows no longer heal you.1 modifier point—
ReviveRevive1LegionUp to 30 monsters rise instead of 20, each with 70% of the life and damage.1 modifier point—
Bone SpiritBone Spirit1Spectral FireHalf its damage is fire instead of magic, and it deals 33% more damage.1 modifier point—
Bone SpearBone Spear1ImpalerIt throws 1 spear instead of 3, which deals 240% more damage.1 modifier point—
Corpse ExplosionCorpse Explosion8ChainWhen its blast kills, the most crowded of the corpses it leaves blows up at once, for half the damage.1 modifier point—
Raise Skeletal MageRaise Skeletal Mage8Legion50% more mages rise, each with 66% of the life and damage.1 modifier point—
TeethTeeth8ClenchThe teeth fly close together at one monster and deal 12% more damage.1 modifier point—

Passives and catalysts

SkillLevelModifier · recorded choiceTop-ranker adoption
TelekinesisTelekinesis3——
Vitality5——
Skeleton MasterySkeleton Mastery5——
Bone WallBone Wall5——
Lower ResistLower Resist5——
Bone ArmorBone Armor5——
Faster Cast Rate5——
Golem MasteryGolem Mastery5——
Replenish Life5——

Recorded equipment

SlotItemAll options
WeaponBoneshadeBoneshade UniqueLich Wand · wand · One-handed
  • +2 to Necromancer Skill Levels
  • +25% Faster Cast Rate
  • +5 to Teeth (Necromancer Only)
  • +5 to Bone Armor (Necromancer Only)
  • +3 to Bone Spear (Necromancer Only)
  • +2 to Bone Spirit (Necromancer Only)
  • +2 to Bone Wall (Necromancer Only)
OffhandTrang-Oul's WingTrang-Oul's Wing SetCantor Trophy · shield
  • +2 to Poison and Bone Skills (Necromancer Only)
  • 30% Increased Chance of Blocking
  • +125 Defense
  • +25 to Strength
  • +15 to Dexterity
  • Fire Resist +45%
  • Poison Resist +40%
HelmTrang-Oul's GuiseTrang-Oul's Guise SetBone Visage · head
  • +25% Faster Hit Recovery
  • +95 Defense
  • Replenish Life +5
  • +150 to Mana
  • Attacker Takes Damage of 20
ArmorTrang-Oul's ScalesTrang-Oul's Scales SetChaos Armor · body
  • +2 to Summoning Skills (Necromancer Only)
  • +40% Faster Run/Walk
  • +150% Enhanced Defense
  • +100 Defense vs. Missile
  • Poison Resist +40%
  • Requirements -40%
GlovesTrang-Oul's ClawsTrang-Oul's Claws SetHeavy Bracers · gloves
  • +2 to Curses (Necromancer Only)
  • +20% Faster Cast Rate
  • +30 Defense
  • Cold Resist +30%
BeltTrang-Oul's GirthTrang-Oul's Girth SetTroll Belt · belt
  • +100 Defense
  • +66 to Life
  • Replenish Life +5
  • +39 to Mana
  • +30 Maximum Stamina Inactive in game
  • Cannot Be Frozen
  • Requirements -40%
BootsMarrowwalkMarrowwalk UniqueBoneweave Boots · boots
  • +20% Faster Run/Walk
  • +2 to Skeleton Mastery (Necromancer Only)
  • +178% Enhanced Defense
  • +16 to Strength
  • +17 to Dexterity
  • Regenerate Mana 10%
  • Heal Stamina Plus 10% Inactive in game
  • Half Freeze Duration
  • Level 33 Bone Prison (13/13 Charges)
  • Level 12 Life Tap (10/10 Charges)
AmuletMara's KaleidoscopeMara's Kaleidoscope UniqueAmulet · amulet
  • +2 to All Skills
  • +5 to all Attributes
  • All Resistances +29
Ring 1The Stone of JordanThe Stone of Jordan UniqueRing · ring
  • +1 to All Skills
  • Adds 1-12 lightning damage
  • +20 to Mana
  • Increase Maximum Mana 25%
Ring 2The Stone of JordanThe Stone of Jordan UniqueRing · ring
  • +1 to All Skills
  • Adds 1-12 lightning damage
  • +20 to Mana
  • Increase Maximum Mana 25%

Charms and recorded options

Gheed's FortuneGheed's Fortune UniqueGrand Charm · charm
  • 87% Extra Gold from Monsters
  • 40% Better Chance of Getting Magic Items
  • Reduces all Vendor Prices 10%
Ocher Large Charm MagicLarge Charm · charm
  • Lightning resistance +9%
Crimson Large CharmCrimson Large Charm MagicLarge Charm · charm
  • Fire resistance +7%
Tangerine Small CharmTangerine Small Charm MagicSmall Charm · charm
  • Lightning resistance +3%
Fungal Grand CharmFungal Grand Charm MagicGrand Charm · charm
  • +1 to Poison and Bone Skills (Necromancer Only)
Static Large Charm of SustenanceStatic Large Charm of Sustenance MagicLarge Charm · charm
  • Minimum lightning damage +1
  • Maximum lightning damage +9
  • Life +20
Sapphire Small CharmSapphire Small Charm MagicSmall Charm · charm
  • Cold resistance +10%
Azure Large Charm of Craftsmanship MagicLarge Charm · charm
  • Cold resistance +4%
  • Maximum damage +1
Serpent's Grand Charm of SustenanceSerpent's Grand Charm of Sustenance MagicGrand Charm · charm
  • Mana +41
  • Life +31
Small Charm of VitaSmall Charm of Vita MagicSmall Charm · charm
  • Life +20

Final stats

AttributeRecorded allocation
strength50
dexterity50
vitality50
energy555

Unspent points: 0. Recorded final stats including gear:

life
1365
strength
111
dexterity
112
vitality
70
energy
605
fireResist
71
coldResist
75
lightningResist
75
poisonResist
75
magicFind
160.2

Mercenary skills and gear

Desert Mercenary · Lv.98

Selected skillRank
JabJab14
MightMight9
SlotRecorded itemAll options
WeaponInfinityInfinity RunewordColossus Voulge · polearm · Two-handed
  • 50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
  • Level 12 Conviction Aura When Equipped
  • +35% Faster Run/Walk
  • +270% Enhanced Damage
  • -49% to Enemy Lightning Resistance
  • 40% Chance of Crushing Blow
  • Prevent Monster Heal
  • +49 to Vitality (Based on Character Level)
  • 30% Better Chance of Getting Magic Items
  • Level 21 Cyclone Armor (30/30 Charges)
HelmDeliriumDelirium RunewordSpired Helm · head
  • 11% Chance to cast level 18 Confuse on striking
  • 14% Chance to cast level 13 Terror when struck
  • 6% Chance to cast level 14 Mind Blast when struck
  • 1% Chance to cast level 50 Delirium when struck Inactive in game
  • +2 to All Skills
  • +261 Defense
  • +10 to Vitality
  • 50% Extra Gold from Monsters
  • 25% Better Chance of Getting Magic Items
  • Level 17 Attract (60/60 Charges)
ArmorArkaine's ValorArkaine's Valor UniqueBalrog Skin · body
  • +2 to All Skills
  • +30% Faster Hit Recovery
  • +170% Enhanced Defense
  • +49 to Vitality (Based on Character Level)
  • Damage Reduced by 15